Friday 28 October 2011

Giant Serpent Dentistry

Turton and Brontispa left their village to travel north-west through the forest toward the mountains separating Zingara from Aquilonia. After several hours of travel into the shady depths of the woods they were set upon by a Serpent Of Unusual Size. The massive snake struck Brontispa a terrifying bite to his leg(s) - it's hard to be really exact with a bite radius that would impress an allosaurus. The brothers responded with different philosophical modes: one by screaming like a little girl while flailing uselessly, and the other by grabbing the snake by the mouth and ripping its head in half.

The snake was sporting two serrated fangs of impressive cleaving capability, which were then ripped out of its skull and had strips of snakeskin wrapped around the roots to make handles. It was also noticed that the monster snake was slightly bulged at one spot along its length, and upon opening it they they found the smelly remains of a Pictish adventurer. Amongst the decayed remains, they found a few surviving metal artifacts - a couple minor magical rings and a battle hammer.

After several hours of roasting the metric tonnes of snake meat over a bonfire, a trio of dark-hooded assailants converged on the brothers. Armed with wicked stabbing blades, they inflicted some unpleasantness on both Turton and Brontispa. However, the Zingarian Brothers prevailed. Two of the oddly-shriveled men were dispatched irrevocably where they lay, while a third was allowed to regain consciousness for questioning. He taunted them, claiming success at their purpose, and then killed himself with a grotesquely muscular snapping of his own stick-like neck. Inspection of their weapons revealed them to be magical, but in their wielding (an obvious mark smears Brontispa's hand), and probably in the wounds they inflicted. The marks are magical in nature, and not useful to those actually wielding the blades...

Resume Plot Infliction

Thursday 27 October 2011

Master Plan

At present, our plan for COG is as follows:
  1. Finish writing the core rules.
  2. Play-testing.
  3. Get people visiting the site, both to spread word about the game, and to hopefully generate enough ad revenue to pay for hosting and the domain name registration.
  4. More play-testing.
  5. Write a professional-type-looking document containing all of the core rules, as well as some advanced rules (magic, extra combat rules, custom occupations, etc).  Offer this for sale on the site as well as rpgnow.com.
  6. Even more play-testing.
  7. Writing detailed settings and game scenarios, either as freebies or purchasable pdf documents.

Sunday 23 October 2011

Brontispa and Turton game

Background

You are Zingarian, living in a village of fishermen aside the Thunder River. You are blessed, with 29 being creation points, in that your mother was raped by a passing demi-god leading a army, and you are bastards. You are triplets, your sister Sofi having already left the village after killing a number of people with magic. You have 20 skill.
Brontispa and Turton are created

The brothers are pausing by the river at the village wharf when it occurs to them that they haven't seen anybody else their age in the village lately. Which is odd, because there happens to be a glut of oddly-similar children exactly your age in the village. And while the hole cohort never really socialized well, it's just not that big of a village so the gap in the demographic is a bit eerie.
Brontispa and Turton head over to their mother's tent, and wait awkwardly while the random male gets dressed, leaves some grams of gold, and wanders away. She regards her sons blearily. "What the hell are you two still doing in the village? Didn't you know that the crazy psychic crone foresaw that bounty hunters from the capital at Kordava would be coming to kill all youngsters that resemble you? Go! Flee!"

A beacon of maternal guidance, she is not.

I use 'alter thought' on her: "We'll need gold for our journey. Give us all of your gold."
Dave 10:43, 8 October 2011 (MDT)

It works, of course, because Brontispa has considerably more willpower than his mother. But considering that she is scraping out an existence as a prostitute in a small village, all the money she has is the money she just earned - 30 grams of gold in irregular fragments of coins. She gives it to Brontispa and Turton apologetically. "I'm sorry there's not more I can do for you. You should hurry!"

Hee hee hee... I'm going to hell.
--Dave 17:06, 8 October 2011 (MDT)

I intend for Hell to be a set of playable levels - assuming you can find a willing god or suitably powerful priest to summon a portal.

Welcome

Welcome to the COG RPG Blog!

Contained within these posts will be notifications of updates to the web site, random blurbs on COG strategy and gaming in general, discussion of specific games we're playing, and whatever else we happen to be thinking about at the time.